template<class IntType = int>
  class uniform_int_distribution {
  public:
    // types
    using result_type = IntType;
    using param_type  = unspecified;
    // constructors and reset functions
    uniform_int_distribution() : uniform_int_distribution(0) {}
    explicit uniform_int_distribution(IntType a, IntType b = numeric_limits<IntType>::max());
    explicit uniform_int_distribution(const param_type& parm);
    void reset();
    // generating functions
    template<class URBG>
      result_type operator()(URBG& g);
    template<class URBG>
      result_type operator()(URBG& g, const param_type& parm);
    // property functions
    result_type a() const;
    result_type b() const;
    param_type param() const;
    void param(const param_type& parm);
    result_type min() const;
    result_type max() const;
  };explicit uniform_int_distribution(IntType a, IntType b = numeric_limits<IntType>::max());
result_type a() const;
result_type b() const;
template<class RealType = double>
  class uniform_real_distribution {
  public:
    // types
    using result_type = RealType;
    using param_type  = unspecified;
    // constructors and reset functions
    uniform_real_distribution() : uniform_real_distribution(0.0) {}
    explicit uniform_real_distribution(RealType a, RealType b = 1.0);
    explicit uniform_real_distribution(const param_type& parm);
    void reset();
    // generating functions
    template<class URBG>
      result_type operator()(URBG& g);
    template<class URBG>
      result_type operator()(URBG& g, const param_type& parm);
    // property functions
    result_type a() const;
    result_type b() const;
    param_type param() const;
    void param(const param_type& parm);
    result_type min() const;
    result_type max() const;
  };explicit uniform_real_distribution(RealType a, RealType b = 1.0);
result_type a() const;
result_type b() const;